A regra de 2 minutos para The First Berserker: Khazan
A regra de 2 minutos para The First Berserker: Khazan
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Isso porque, apesar de ter propriedades saiba como combates punitivos e que dependem natural do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas que ajudam a lançar personalidade ao game.
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Este game reinventa elementos centrais do universo do Dungeon & Fighter utilizando uma arte ousada e texturas realistas de modo a criar uma experiência visual envolvente.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
Outra coisa de que igualmente incomoda bastante é o fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente no jogo, quando comecei a fazer backtracking nos mapas anteriores para pegar ESTES colecionáveis da platina, me deparei utilizando todos ESTES atalhos qual eu tinha Espontâneo, completamente fechados.
24 do março de 2025 por André Custodio À medida qual a comunidade souls Vive mais viúva utilizando a carência do novos Dark Souls e com este abandono do Bloodborne, seus olhares se voltam para ESTES títulos originais de que vêm dando as caras nos últimos anos.
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Este Primeiro Berserker: ESTES impressionantes gráficos cel-shaded 3D de Khazan dãeste vida ao mundo de Arad utilizando o visual vibrante de filmes animados.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in The First Berserker: Khazan a soulslike.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike